![]() ![]() When the player looks at the patients up close, the patients don’t really look that creepy.įor the most part, the gameplay keeps players on the edge of their sets. When going through rooms in Outlast, most of the insane patients look creepy from a distance. Other details like hearing footsteps or mental patients talking to themselves also add to the tension because the player knows that the patients are near them, but don’t know where the enemy is at due to the light being so dark.Ĭharacter models in Outlast are not bad, but it’s definitely not good. ![]() While opening doors to explore the asylum, it can be difficult at times open these doors because the doors make a creaking sound and might cause a mental patient to come after the player. The audio in Outlast makes it hard to navigate through the asylum. Outlast’s horrific survival game keeps players on their toes as they make their way through an insane asylum with deranged mental patients lurking around every corner.” ![]()
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